Dean Sauls, art director, creative director and senior designer
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Raleigh Art Director, Interactive Designer

Dean Sauls, design, art director, creative director">

Boneyard: Game

My 8 year old son and I pulled this board game design together for a school project. It turned out really well I think from the feedback he got at school. We created everything you see in these photos; the pyramid-shaped dice, the feared Zombie, the papercraft card holder, to the removable skeleton bones in the grave. The object, move around the board landing on special spaces allowing you to dig up bones that had to be named by the player. If the player’s answer is correct they get to keep the bone. The player with the most bones at the end of the game wins!


01 – Board Game Design Detail (1 of 2)

board-game-design


02 – Board Game Design Detail (2 of 2)

board-game-design

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    Dean Sauls

    Skills

    • Web Design Aced it!
    • Mobile Design Rocked That
    • UI Design Fo’Shizzle
    • Graphic Design Yeah Whatever
    • User Experience Killed Dat
    • Art & Photography All My Life

    Other Work

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    • Five Star Restaurant
    • COC
    • Praxis Magazine
    • Leadfoot
    • Origin Wakeboards
    • Photo Shoots

    Carolina Roll

    • Bad MoPho
    • Margaux's Restaurant
    • Not A Quiet Girl
    • TechShop
    • Twongo
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